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Marc Petit, Unreal Engine at Epic Games

Everything VR & AR

Marc Petit, VP of Unreal Engine Ecosystems at Epic Games, shares his journey that started with his career in early graphic content creation in the late 80s and has now led to the creation of immersive content at Unreal Engine. Listen Here: [link] Check out these links if you want to dig deeper after listening to the episode.

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“Enter Thee Hottieverse”: Megan Thee Stallion’s Immersive Virtual Reality Concert Powered by AmazeVR

ARPost

Technology That Makes the Unreal Look Real. It combines live-action 3D footage taken using 9K cameras with computer-generated environments using Unreal Engine-based visual effects. “If anyone could push the notion of how captivating a VR concert can be, it’s Megan,” Lee said in a press release shared with ARPost.

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The AR Experience Honoring Scientist Jane Goodall

ARPost

The National Geographic Museum is located in Washington DC. The idea of using light and sound to create an unreal experience was also used in the Unreal Garden this summer. The Partners. This concrete jungle is a far cry from Tanzania’s Gombe Stream National Park where Goodall studied chimpanzees.

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GMC's Hummer EV battery alone weighs more than most cars

Mashable VR

GMC unveiled the first-of-its-kind Hummer EV Edition 1 more than a year ago, with the promise of a 350-mile driving range and 800-volt DC fast charging. It was true of the gas-guzzling SUVs of the '00s, and it's going to be true of the next-generation all-electric pickup.

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The XR Week Peek (2023.09.19): Unity’s community is rioting, Pico 5 leaked, and more!

The Ghost Howls

Some people are migrating to Unreal Engine or Godot. It can come also in handy if the Apple Watch has to become an input system for Apple XR headsets… PS A final piece of news is that Epic is evaluating native support for Vision Pro for its Unreal Engine! It has swappable batteries and can even run directly plugged into the DC outlet.

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VR Motion Simulator ‘Feel Three’ Hits Kickstarter, Fully Funded in Under 24 Hours

Road to VR

So by using just omni wheels and DC motors, we can move the user quite quickly. Because of its relatively inexpensive design—it doesn’t include costly linear actuators, which can set you back around £1,000 to £2,000 each—the Feel Three is touted as an affordable solution, starting at £2,000 (~$2,570) for Super Early Birds.

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HaptX News | February 2023

HaptX

The HaptX SDK provides SteamVR support, plug-ins for Unreal Engine and Unity, and a C++ API, along with a trove of haptic effects, templates, and demos, making it easy to create haptic VR experiences for HaptX Gloves. Our fingers touching felt… well, oddly real, like sensing someone’s finger touching your glove.”

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