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‘Justice League’ IMAX VR Experience to Debut Haptic VR Controller from Tactical Haptics

Road to VR

For the new (and awkwardly named) Justice League: An IMAX VR Exclusive experience the Centre is set to debut the ‘Reactive Grip’ haptic controller from Tactical Haptics. Tactical Haptics has been on the VR scene since the early days, developing their novel haptic technology which they call Reactive Grip.

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‘Army Of The Dead’ VR Game Has You Battling Zombies In A Taco Truck

VRScout

This is meant to be an end-to-end immersive experience with absolutely no shortcuts. The location-based VR experience launches this summer in New York and Los Angeles , followed by Las Vegas and Washington DC in the fall. Be warned, however, as this VR experience is full of big surprises! . Your experience begins at base camp.

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Mario Kart GP VR Arrives Stateside This October

VRScout

VR Zone’s hit rendition of the original Nintendo classic heads to Washington DC alongside two other LB VR experiences. Well it appears as though our time has finally come as Bandai Namco announces the arrival of ‘VR Zone Portal Washington DC.’, Bandai’s first U.S. VR Zone location.

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HaptX News | February 2023

HaptX

Up to four people can feel like they are standing right next to each other in VR – where they handle the same objects at the same time – and the haptics work perfectly. Another journalist was in another VR headset with haptic gloves playing [virtual] Jenga next to me. This is the future of collaboration in the metaverse.

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Hands-on With IMAX VR in New York

UploadVR Between Realities podcast

Like the first, this center features pods or small rooms housing state of the art technology offering immersive content. HTC Vive headsets are connected to wires held overhead – almost like the pole-mounted contacts on bumper cars – while haptic vests and Vive controllers adorn the walls.

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A first look at the Tundra Labs HDK

The Ghost Howls

Today I host a new article of the amazing Rob Cole, passionate maker and ergonomics expert from Immersion Mechanics , already the author of amazing posts on this blog, especially about the ergonomics of the Valve Index. The SteamVR tracked headsets usually require a 12 volt supply as USB is limited to 5 volts. No problem!

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