Remove Controllers Remove Razer Remove Technology Remove Unreal
article thumbnail

Varjo XR-4 Series Review: Next-Level Mixed Reality Headsets

XR Today - Mixed Reality tag

Varjo’s newest headset (available in various styles) sincludes multifocal passthrough cameras, controllers co-developed by Razer, and even integration with the powerful NVIDIA Omniverse. Inside-out tracking: Intelligent inside-out tracking and built-in Varjo controllers created with Razer. What is the Varjo XR-4 Series?

Razer 89
article thumbnail

Varjo Launches XR-4 Series Mixed Reality Glasses That Rivals Natural Vision

XROM

link] Varjo the technology leader in industrial-grade VR/XR hardware and software, today advanced the state of the art in highest-fidelity virtual and mixed reality with the debut of its next generation XR-4 series headsets – XR-4, XR-4 Focal Edition and XR-4 Secure Edition.

Finland 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Best Virtual Reality Accessories for Deeper Immersion

XR Today - Virtual Reality

Virtual reality accessories are transforming the immersive technology landscape. Combining 360-degree capture with solutions for spatial sound and integrations with tools like Unity, Unreal, and other engines, VR cameras are highly flexible. VR controllers have grown increasingly intuitive in recent years.

article thumbnail

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

It takes about 8 minutes for the Game Master to walk you through the vest and backpack (which houses an Alienware PC gaming laptop), OSVR HDK2 headset and Razer headphone/microphone before running through the two-handed assault rifle (another 7 minutes).

Latency 175
article thumbnail

A Brief History of Virtual Reality at CES

Road to VR

Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies. The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster.

article thumbnail

OSVR - a Look Ahead

VRGuy

Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. This allows applications to work without regards to the particular device or technology choice. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. Introduction OSVR is an open source software platform and VR goggle.

Latency 40