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Meta Quest Pro Ships Today, Bringing Color Mixed Reality To Standalone VR

Upload VR

Quest Pro has eye tracking and face tracking , so your real-time gaze and facial expression are mapped to your avatar. A total of five internal cameras are present: one for each eye, one for your upper face, and two for your lower face. If you’re an existing Quest owner you won’t have to re-buy content.

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

David of Upload says that thanks to its big boost in specifications , PS5 can offer an amazing flat screen experience : better resolution, better framerate, better graphics, better load times, better controller. All the PSVR system is retrofitted into the new console , and so it is like if it can run only in some compatibility mode.

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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

A piece of unexpected news has shaken the XR communities this week: according to a report on Digitimes Taiwan, Apple has abandoned its AR/VR glasses project and all the members of the team have been re-allocated in other teams. A new job listing points out to the fact that Oculus is planning to integrate eye tracking in its next devices.

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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

The devices that will be based on this reference design will have amazing specifications like: 2K x 2K display resolution per each eye ; Have up to 7 cameras used simultaneously, including the ones for tracking, mixed reality and eye-tracking; High-quality passthrough augmented reality with high resolution and framerate.

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Holographic Waveguides: What You Need To Know To Understand The Smartglasses Market

UploadVR Between Realities podcast

Couple that with what we can safely assume was an impressive laboratory demo (in a controlled environment), and he was able to raise a staggering amount of money. Now imagine two of those 90° prisms set side by side. In this configuration one can turn an image 180°.

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How to be a good VR startupper – Part 1

The Ghost Howls

When I needed a Vive OG last year to play around with eye tracking , I bought a used one. And when I was in Taiwan, someone told me this very crude sentence: (Almost) no one is making money in VR at this moment. We are developing the game HitMotion because I asked HTC to try the 6DOF controllers devkit for the Focus.

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