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OpenBCI: games using brain-interfaces are coming in 3 years

The Ghost Howls

The Galea hardware is designed to be integrated into existing HMDs and is the first device that simultaneously collects data from the wearer’s brain, eyes, heart, skin, and muscles. Our current version includes sensors for EEG, EOG, EMG, PPG, and EDA, with the option to include image-based eye tracking as well.

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The XR Week Peek (2024.1.9): Apple Vision Pro launches on 2/2, Qualcomm announces new chipset for Samsung headset, and more!

The Ghost Howls

Some immersive games will be available at launch: Game Room, What the Golf?, The headset (that you see in the above picture) is quite slick and features pancake lenses, eye tracking by Tobii, integrated audio, and Wi-Fi 6/6E/7. Readyverse will work on the creation of the metaverse of the book Ready Player One.

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A Brief History of Virtual Reality at CES

Road to VR

The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. Built atop an open source set of APIs, the platform was a refreshing take on how to deliver immersive technology. The OSVR HDK Headset.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

It’s not clear on what platforms this functionality will be working on, but if I had to guess, I would say Project Cambria, since its body tracking was already revealed in a video some months ago. It is not even clear if it will be full-body tracking or just upper-body tracking. Learn more. Some XR fun.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

He’s currently working on a book answering the question he closes with every interview he does, “What is the ultimate potential of VR?” What is the return of investment for jumping into immersive? ” To learn more about the Voices Of VR and sign up for the podcast. it’s voicesofVR.com.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

He's currently working on a book answering the question he closes with every interview he does, "What is the ultimate potential of VR?" All these different people who are making these 3D objects in these CAD programs, there's just something that you can make design decisions lot faster when you're actually immersed into this space.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

He’s currently working on a book answering the question he closes with every interview he does, “What is the ultimate potential of VR?” What is the return of investment for jumping into immersive? ” To learn more about the Voices Of VR and sign up for the podcast. it’s voicesofVR.com.