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Leading VR Engine Unity Will Start Charging Developers Per Install

Upload VR

Unity plans to introduce a new 'Runtime Fee' next year and charging developers based on how many installs they reach. Effective from January 1, 2024, Unity confirms any games running the Unity Engine - comprised of Unity Editor and Unity Runtime - will incur this new charge based on revenue in the last 12 months and lifetime installs.

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HoloLens 2 Sales Expanding to 15 More Countries, ‘Development Edition’ Launches in the US

Road to VR

3-month Unity Pro license. Microsoft says that the HoloLens 2 Development Edition will become available in 10 additional countries by the end of the year: Canada, Germany, France, UK, Ireland, Japan, Australia, New Zealand, Switzerland, and Italy. Value (MSRP; in $USD). HoloLens 2 device. Azure credits. ”

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Jack Daniel’s, IW Group Honour Hip Hop with Spatial Metaverse

XR Today - Virtual Reality

For The Verse, we’ve already had visitors from countries as far as Japan and Australia in spite of this experience being developed primarily for a US audience. We used Spatial as our platform and pushed their Unity SDK to the extreme to yield the most visually stunning and immersive space built on the platform.

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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

VIVE Mars CamTrack is open for purchase in the United States, Canada, and Europe, with plans to launch in China, Japan, South Korea, Taiwan, and Australia over the next few months. Learn more: [link] #VIVEMARS #SIGGRAPH2022 #trackedonmars #virtualproduction pic.twitter.com/uNTI9bH6hs. — HTC VIVE (@htcvive) August 8, 2022.

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). The option to “rent it” by paying $100/month is coming next year.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. The company, now headquartered in San Francisco, will be showcasing the final version of the headset during the Virtual Reality Developers Conference (VRDC) this week in San Francisco.

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The Ghost Howls’s VR Week Peek (2019.11.11): Cardboard becomes opensource, HoloLens 2 and nreal shipping and much more!

The Ghost Howls

The device will be available for $3500 in United States, Japan, China, Germany, Canada, United Kingdom, Ireland, France, Australia, and New Zealand, the same countries where it was previously available for pre-order. If you will be in Italy, please come visiting me! Great times ahead for augmented reality!