Remove Australia Remove Haptic Remove Unity Remove Unreal
article thumbnail

The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

Holoride has now announced that it is working with Unity and Pico to release its Elastic SDK and offer devkits to let developers create experiences for the Holoride store , that will also be powered by blockchain. New research is carried on about haptics. These are all problems to be figured out. Learn more.

article thumbnail

Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. The team is expanding the number of players for future games to eight.

Latency 175
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. Or Unreal if that’s your language. When I say a customer service line, you’re getting calls 24/7 , because we’re working with a huge food chain in Australia called Wally’s.

Training 526
article thumbnail

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.

Tips 78
article thumbnail

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I’ve been working on starting this dojo, or this VR maker space; because the tools for building — there’s VRTK for Unity… there’s just all these tools. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity.

Tips 78
article thumbnail

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

Michael: And this is why I've been working on starting this dojo, or this VR maker space; because the tools for building -- there's VRTK for Unity. Unity is always my top one. As someone who grew up as a game designer and player, I definitely side towards Unity. But we're -- right now -- in the point where it's ready to scale.

Tips 60
article thumbnail

Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Pradeep has been a leader for IBM GBS Australia and New Zealand (A/NZ), He has over 30 years of executive & management experience across a number of industries. He is an Adjunct Professor/Visiting Faculty at number of institutions in Australia, Singapore & India. 14- Kai Liang. he is Currently the product Manager at Facebook.