Remove Augmented Reality Remove Leap Motion Remove Simulation Remove Tools
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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

There are a number of ways to create your own virtual reality (VR) or augmented reality (AR) app/videogame. The Virtuoso toolkit has been in development for several years, initially aimed towards military medical training and education by advancing medical simulation systems.

AR 45
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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

It is astonishing, especially if you consider that it is not a real fluid simulation, but just a very complicated shader. Developers can develop AR experiences with Zappar using the tool they like the most : Unity, native Javascript, A-frame, C++. Unity launches MARS tools. As a developer, I’m amazed.

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

During the 3D Jam, I was surprised by the lack of tools like this. If I could have found a professional tool like this, I would have been begging my boss to buy it!”. Please try a new text input interface using Leap Motion!” Leap Commander. A mechanical engineer by trade, Ethan does a lot of CAD automation.

Data 49
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Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab

Leapmotion

With Paper Plane , we studied the basic features of Leap Motion using fairly simple mechanics. That’s the feeling we wanted to simulate. The idea for Hauhet came during the discussion about different ways to look at interaction in virtual reality. What was it like incorporating Leap Motion into your Unity workflow?

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The VRScout Report – The Week in VR Review

VRScout

Lenovo’s new AR concept headset & Disney partnership, all the VR/AR goodies at Comic-Con, Steven Spielberg’s trailer for Ready Player One is finally here, new industry landscape shows 60% increase in enterprise augmented reality, the investment & funding wrapup, and more… 1. via The Venture Reality Fund.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers. You’ve written countless articles on virtual and augmented reality.

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

You’ve seen it from pre-DK1 days — where [it was] probably a cobbled-together a collection of flat screens, wires, and duct tape — and what it is today, where you have real consumer-grade virtual reality that’s not even connected to computers. You’ve written countless articles on virtual and augmented reality.