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Here’s How VR is Helping Athletes Prepare for Games

VRScout

The next wave of athletic training takes place in a computer simulation, as companies such as STRIVR Labs , EON Sports and Beyond Sports help players prepare for games through VR technology. Davis Webb, the quarterback of Stanford rival California, trusts his Oculus headset as much as his helmet when it comes to game preparation.

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Three Reasons Higher Education Has Embraced Virtual Reality

InstaVR

But no longer are they just watching from the sidelines to learn about the technology. Cameras like the Insta360 One X and headsets like the Oculus Go have made VR affordable/easy to use, while InstaVR has made editing and publishing VR accessible to non-technical people. Academia is continually evolving thanks to technology.

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STRIVR Introduces VR Training On and Off the Field

Road to VR

Fast forward to 2016 and STRIVR Labs counts the likes of Texas Tech, Arkansas, Stanford, Dallas Cowboys, and Arizona Cardinals, among others, as clients using STRIVR’s VR solutions to enhance training. STRIVR has used HTC Vive, Samsung Gear, the Oculus CV1 and Oculus DK2 headsets. ” Photo courtesy ESPN.

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Apple said to be working a high-priced standalone VR headset as debut mixed reality product

TechCrunch VR

The strategy here appears to be creating a high-tech, high-performance and high-priced device that will only ever sell in small volume, but that will help it begin to develop efficiencies and lower the production costs of technologies involved, in order to pave the way for more mass-market devices later.

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Using VR Revolutionize Sports Training with STRIVR Labs

Road to VR

When Derek Belch was a kicker on Stanford’s football team in 2007, he took a class with the Virtual Human Interaction Lab’s Jeremy Bailenson where he was exposed to virtual reality technologies for the first time. LISTEN TO THE VOICES OF VR PODCAST.

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Facebook VR exec Hugo Barra is leaving

TechCrunch VR

Barra led Facebook’s VR efforts during a particularly tumultuous time for Oculus, coming aboard to helm the division as the once independent arm was folded deeper into its parent company after the departure of co-founder and CEO Brendan Iribe. Facebook AR/VR product head Hugo Barra is being replaced.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

Niche in consumer, however, can speak to major opportunity in enterprise, and that is where Spatial is operating, with technology that it has built to be interoperable with any headset or AR glasses — currently including Microsoft HoloLens, Oculus Quest, Magic Leap One, Qualcomm XR2 or an Android/iPhone mobile device — or even a basic PC, (..)