Remove Apple Remove Magic Leap Remove Training Remove Unreal
article thumbnail

How Different XR Companies Approach Cloud Services

ARPost

As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. While almost all non-Apple mobile devices run Android, it is also the backbone of many XR headsets.). For example, Magic Leap has had a partnership with Google Cloud for the past year now. CloudXR From NVIDIA.

article thumbnail

Will Meta’s Open Framework Dismantle Apple’s Walled Garden?

XR Today - Mixed Reality tag

Meta’s open approach comes as Apple establishes a walled garden ecosystem to support its spatial computing vision. The intention appears straightforward, directly aiming at Apple’s approach to its hardware ecosystem. However, Apple is a notable exclusion; it’s not surprising.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

According to him, the technology can be used for training and delivering first-hand experiences to learners. As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.

article thumbnail

What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Apple’s Vision Pro triggered new discourse on the future of virutal, augmented, and mixed reality (VR/AR/MR). Revealed at the Worldwide Developer Conference (WWDC), the Apple Vision Pro has sparked both praise and criticism from the global XR community. Apple is adept at proposing something you didn’t think you needed.

article thumbnail

Our First Look At Microsoft HoloLens 2

VRScout

Those enterprise customers have enthusiastically been adopting Microsoft’s mixed reality technology in a variety of productivity, collaboration, training, and visualization use-cases; while Microsoft, in turn, have been satisfying the wish-list of those dedicated customers. Spatial Anchors. Trimble XR10 w HoloLens 2 / Image Credit: Microsoft.

Microsoft 312
article thumbnail

Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. You can see this in today’s AR products (and despite what Microsoft or Magic Leap call their devices, they really are augmented reality devices that you wear on your face).

AR 62
article thumbnail

The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. It seems that after 3–4 weeks of training, the dog gets used to using AR. The change made by one user in its program (e.g. 3DStudio Max) gets immediately reflected in all the other programs of all the other users (e.g.

AR 429