Remove Apple Remove Head Mounted Display Remove Microsoft Remove Simulation
article thumbnail

Big XR News from Meta, Deloitte, Snap, and Virtuleap

XR Today - Virtual Reality

Next year, Apple will debut the Vision Pro following years of hype, and Microsoft will also start rolling out its industrial Metaverse services. Deloitte highlighted that organizations usually adopt a “simulation first” strategy before building facilities. The XR market may be experiencing a quiet before the storm.

Portugal 190
article thumbnail

Spatial Audio and the Immersive Experience

XR Today - Mixed Reality tag

Spatial audio sound systems simulate real-world sound waves with precise realism. These devices incorporate spatial audio for collaborative tools, simulations, and gaming to deliver key sound and feedback for users. For example, those using a flight simulator can use 3D sound to locate a fault signal or briefing intercom.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The Current State Of The VR/AR Patent Landscape

VRScout

Microsoft HoloLens 2 patent. Virtual reality patents protect virtual reality (VR), an artificial simulation of the real world that has been designed by computer programs. These consist of VR surgical simulators, telepresence surgery, complex medical database visualization, and rehabilitation data. WHAT IS A PATENT?

AR 336
article thumbnail

AR 101?—?A brief summary (Part 1)

ARVR

80s : American Air Force developed a high-cost Super Cockpit plane simulator that mixed virtual and physical elements through an optical vision helmet (Krevelen, 2010). Google launched Google Glass , and Microsoft launched HoloLens , a head-mounted display (Krevelen, 2010)(Jaimini, 2016).

AR 130
article thumbnail

Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

Eye Tracking Apart from sessions a few years ago using the HTC Vive Pro Eye and Microsoft Hololens, I didn’t have any experience with eye tracking. Though 72Hz is listed as “Lab Mode”, it’s fully functional and stable when running in all software I tried including simulation, action games, and visual experiences.

article thumbnail

The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

I need to rush out this newsletter episode because otherwise tomorrow Apple launches its headset and no one will read my articles: everyone will be too busy reading “The top 5 features of the Apple headset” or “The 7 reasons why the Apple headset can revolutionize peeling potatoes”. How is Apple going to sell this headset?

Apple 350
article thumbnail

A brief history of VR and AR

TechCrunch VR

The user is seated in a stool in front of the machine, their head obscured by a hood. Here the applications began to once again focus on simulation for the workplace — the “workplace” in this instance being, of course, space. Image Credits: Apple Magic Leap is far from alone in those struggles.

AR 102