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How to Support and Manage XR in the Workplace

XR Today - Virtual Reality

Five potential use cases are: Remote Collaboration Immersive remote collaboration allows teams to work together in a virtual environment or on RT3D digital assets such as a digital twin. Stanley noted: I always say that AR content should either inspire, educate or entertain.

How To 192
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How Will AR Transform Advertising?

AR Insider

Or we can put on device on our head (a head-mounted display or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.

AR 381
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Reveries on The Future of VR

VRScout

What we are witnessing is the birth of arguably the most important computing platform to date that has the potential to change the way we live, work, learn, entertain and communicate in a way that dwarfs everything that has come before it. Just bring along your own unique set of special super powers to these virtual get togethers.

Industry 306
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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

Sector 5 Digital helps companies transform their brands by creating brilliant digital content for marketing, communications, sales, and entertainment. The way that VR works, you can both be in the same virtual environment, working on the same virtual engine, and actually doing call-outs and instructing each other.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

Sector 5 Digital helps companies transform their brands by creating brilliant digital content for marketing, communications, sales, and entertainment. The way that VR works, you can both be in the same virtual environment, working on the same virtual engine, and actually doing call-outs and instructing each other.

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VR for HR: Learning How to Tell Stories in XR, with BODYSWAPS’ Christophe Mallet

XR for Business Podcast

And kind of alongside the market — the way the market has evolved since 2015 — is, the wow factor was big in the beginning, where a lot of things were done around entertainment and marketing. And I think so far we’ve failed a little bit on creating virtually real humans. Champions seeking experiences for the UFR.

How To 78
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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

Sector 5 Digital helps companies transform their brands by creating brilliant digital content for marketing, communications, sales, and entertainment. The way that VR works, you can both be in the same virtual environment, working on the same virtual engine, and actually doing call-outs and instructing each other.