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How to record 360 videos of your VR experiences

The Ghost Howls

In the best-case scenario, you are the developer of the VR experience, and you want to shoot a 360° video of your own game for promotional purposes. If you are a Unity developer like me, you can use the awesome Unity Recorder package to shoot videos of your experience, both 2D videos and 360 videos.

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The VRScout Report – The Week in VR Review

VRScout

The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. The Osterhout Design Group is an integrated hardware company with a deep background in advanced augmented reality innovation with the US military, and have their principal outsider investor in 21st Century FOX.

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SIF: Hands-on with Spheres, Buddy VR and much more!

The Ghost Howls

I’ve returned to Italy, but there is still so much I have to tell you about the Sandbox Immersive Festival in Qingdao! I mean, Spheres is a good experience, but it has not been my favorite VR experience at Sandbox festival, not even in the group of the first three. Are you ready for some new reviews? Let me explain why.

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Final Cut Pro X Arrives With 360 VR Video Editing

VRScout

View your 360° video projects in realtime on a HTC Vive. In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. The 360 VR toolset just works.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Prior to Accenture, Rori was Global Head of Digital Strategy and executive vice president at Havas Media Group, where she led and managed strategic planning worldwide, with a focus on digitally-integrated marketing communications and innovation. And we work together to sort of use those technologies within the immersive experience area.

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Navigating the New Frontier of Extended Reality with Accenture’s Rori DuBoff

XR for Business Podcast

Prior to Accenture, Rori was Global Head of Digital Strategy and executive vice president at Havas Media Group, where she led and managed strategic planning worldwide, with a focus on digitally-integrated marketing communications and innovation. And we work together to sort of use those technologies within the immersive experience area.

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Bungee Jumping with Untethered VR, featuring Happy Finish’s Daniel Cheetham

XR for Business Podcast

I think we built a reputation in the immersive technology space. And we work across the whole gamut of immersive tech, from 360 video -- which is less the flavor of the month now -- through to real time based experiences across Microsoft Hololens 2, and in AR. I'm a cyclist. I'm also a driver as well.