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Editorial: This VR cycle may take more time than expected

The Ghost Howls

As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2.

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The XR Week Peek (2021.12.06): Upload VR Showcase, Apple headset rumors, and more!

The Ghost Howls

The company is also exploring new ways to expand the Moss universe; Schell Games has announced Lost Recipes , an educational experience that teaches you the various cooking techniques of different cultures in a relaxing and entertaining way. Apple may announce its headset at WWDC 2022. A new week, a new rumor about Apple.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on. Why and how has it started?

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Despite The ‘VR Desert’ Developers Can Still Find Ways To Survive

UploadVR Between Realities podcast

Montreal-based Minority Media, which also created the groundbreaking PSN title Papo Y Yo in 2012, created the dinosaur undersea adventure game that launched on the Oculus Rift and HTC Vive VR headsets in May 2017. Maybe the Apple Watch will be good for something. The game had high-quality art and design. Caballero: For AR or MR?

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My predictions for virtual reality in 2021

The Ghost Howls

Or better, I can imagine who can be the names and they are all the big monoliths: Google, Microsoft, Apple, Amazon , etc… Only companies of this size could afford selling a good headset under cost and at the same time attract enough developers to publish VR games on their own new stores. The rise of enterprise. Will they succeed?

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. And so Apple bought them shortly thereafter. Alex: RIP, LBE.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

But with that, we also saw the pandemic itself wipe out an entire category of this entire industry, so location based entertainment just disappeared. So you avoid the original location based entertainment. If you were location based entertainment, not so much. And so Apple bought them shortly thereafter. Alex: RIP, LBE.