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Editorial: This VR cycle may take more time than expected

The Ghost Howls

As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2.

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The XR Week Peek (2020.02.17): Half-Life Alyx will launch on March, 23rd, MWC has been canceled and much more!

The Ghost Howls

More info (Use Google Translate). When I interviewed Facebook’s Sean Liu , he told me that 2019 was an inflection point for VR, and the data around us seems to confirm this statement. Google Chrome now supports WebAR. More info (Google Chrome 81 supports AR) More info (Nicolò Carpignoli’s initiative). Image by Microsoft).

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

Before 2019, headsets were largely tethered to PCs, and Qualcomm helped to ‘cut the cord’ and enable the next evolution of standalone devices. With it, experts can see what you see to guide professionals with step-by-step work instructions via a micro display similar to Google Glass or Vuzix.

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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

With a surprise move, Facebook has acquired Sanzaru Games, the company behind the best VR game of 2019, Asgard’s Wrath. According to Tipatat Chennavasin, 106 games have made more than $1M in revenue, and half of these titles have come out in 2019. In 2019 AR startup Daqri has shutdown. Facebook acquires Sanzaru Games.

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My predictions for virtual reality in 2021

The Ghost Howls

And in fact, some weeks ago Sony has made everyone understand that it has delayed the launch of the PSVR 2 because the market is not there yet. And a big company like Google could also afford to sell it at the same price as the Quest 2, hoping for a future domination of the VR ecosystem. Me trying Huawei VR glasses at WCVRI 2019.

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The XR Week Peek (2020.11.02): PSVR likely not to come in 2021, new info revealed on Decagear, and more!

The Ghost Howls

Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.

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Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. They can’t look nerdy like Google Glass did. Yes, they use similar tools, if not the same tool, as AR developers use: like Unity. They must “look cool.”

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