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Xenoma Mixes AI with AR / VR, Launches e-Skin Clothing for Gesture Tracking

VRWorld

The vision of the company is to create stretchable clothing with built-in electronics that detect user’s movement, all while being a piece of clothing which can be worn comfortably with machine washability just as regular shirt could do. Now, e-skin is coming to Kickstarter.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

The creators hail from the Vancouver area, just a three or four hour drive across the border from Seattle-based Valve, and when they took a trip down to Valve’s offices in the summer of 2015 they got a look at an early HTC Vive with controllers that brought hands into VR. Learning New Skills. ” Moore recalls thinking.

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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Unity Technologies just went public. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. And Unity's, I think started. Alex: Huge news.

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Unity Technologies just went public. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. And Unity's, I think started. Alex: Huge news.

Canada 78
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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Unity Technologies just went public. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. And Unity's, I think started. Alex: Huge news.

Canada 60
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I spoke with him about many topics, like why VR is so good for training (and he told me that his company Strivr has trained more than ONE MILLION Walmart employees in VR ), if it is true that VR is the “ultimate empathy machine”, how much is graphical fidelity important for presence, and of course also about his encounter with Zuck.

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

It uses a new method of deep learning to reconstruct the pose of the hands of the user. But they claim having also seen a Unity experience running from it (maybe it will be possible to develop for Horizon with Unity, as it is possible with VRChat), so developers may still be able to create more complex stuff. Developer tools.

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