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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

John Root co-founded VRLA with Cosmo Scharf in 2014 , and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

The pair left their secure jobs and turned to crowdfunding to kickstart the idea, raising $30,000 on Pozible in July 2014. By August 2014 the company had a 2,200 square foot system operating with two players in a completely tetherless freeform multiplayer environment complete with pistols.

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Rokoko’s New Motion Capture Suit Available For Pre-Order

UploadVR Between Realities podcast

Motion capture can find its roots in the art of rotoscoping, a technique developed in 1915 where animators trace over motion picture footage. Motion capture takes that to the next level by using different suits and tools to record the movement of subjects for use in various forms of media on 3D models.

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The XR Week Peek (2020.08.10): Valve Index gains market share, Hitman 3 is coming to PSVR and more!

The Ghost Howls

If you know her name, you are here since the early days, and you are also a bit naughty I’m happy to see her still around trying to innovate the XR space! (If you are new to VR, Ela Darling is a an adult actress that like in 2014–2015 tried to use Kinects to stream volumetric videos of cam girls in VR. News from partners (and friends).

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CAD Experiment: Disassemble a Spherical Robot in VR

Leapmotion

I got my Leap Motion Controller at the start of 2014, and quickly went about making demos. Nathan has since open sourced the project, although the laboratory environment is only available in the executable demo for licensing reasons. Check out the source code at github.com/Zaeran/CAD-Demo. What’s the story behind your 3D CAD demo?

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Take an Infrared #Selfie, Sculpt Pottery in VR, and 15 More Art/Music Experiences

Leapmotion

Hand Capture. A new motion capture and animation plugin for Autodesk MotionBuilder 2016, Hand Capture lets you “capture hand and finger movement in real time directly inside MotionBuilder.” We learned how to use Unity, code in C#, design in Autodesk Maya, and use a Leap Motion sensor.