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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu. Top news of the week.

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AT&T and Magic Leap Partnership is All About 5G, While Selling a $2,300 Headset Without It

Road to VR

AT&T and Magic Leap formed a partnership last year which looked a lot like the one between Cingular (now merged with AT&T) and Apple which led to the launch of iPhone. Magic Leap’s marketing for its first AR headset, the Magic Leap One ‘Creator Edition’, has been… curious, to say the least.

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Oculus Is Building an AR Incubation Team to Prototype New Hardware

UploadVR Between Realities podcast

When you think of Oculus you typically think of one thing: virtual reality. However, ever since the startup was acquired by Facebook in 2014, the writing was on the wall that the organization would grow beyond the scope of a gaming focused HMD. The Oculus product roadmap as shown at last year’s F8 conference.

Hardware 100
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Oculus Is Building an AR Incubation Team to Prototype New Hardware

UploadVR Between Realities podcast

When you think of Oculus you typically think of one thing: virtual reality. However, ever since the startup was acquired by Facebook in 2014, the writing was on the wall that the organization would grow beyond the scope of a gaming focused HMD. The Oculus product roadmap as shown at last year’s F8 conference.

Hardware 100
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Report Casts Doubt on HoloLens 3, Microsoft Says AR Headset is “doing great”

Road to VR

Making an AR headset accessible enough for consumers is a vastly different challenge to producing higher cost enterprise headsets— just ask Magic Leap. Samsung partnered with Oculus (now Meta) back in 2014 to build Gear VR, a snap-in VR smartphone holder that was a generational leap in terms of low-latency mobile VR.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

But, the industry is still in its infancy and still seeking a firm footing that will truly form an ecosystem: a self-sustaining web of hardware builders, software developers, and consumer demand. There’s early hardware out now which has allowed what Riccitiello calls a “developer focused industry” to begin slowly growing.

Unity 264
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The AR Show: Projecting AR’s Fate in 2020

AR Insider

” As just one example, Facebook has increased its annual R&D spend by $10 billion between 2014, when it bought Oculus, to the present. Then there’s Magic Leap. So we need some hardware innovation here too.” Lots of that is likely going to AR & VR. Could it run low on cash?

AR 227