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Apple Granted Patent for High Field of View AR Display

Road to VR

Apple has just been granted another AR/VR related technology patent, to add to their growing list. Apple’s absence from the flourishing virtual and augmented reality stage is felt more strongly with every passing day.

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Alex Kipman Nominated for Inventor’s Award

Tech Trends VR

The Brazilian-born inventor gets recognition for his groundbreaking work with the Microsoft Hololens. The HoloLens incorporates several patent-protected Microsoft inventions, including Kipman’s motion sensors initially brought to market for the Xbox Kinect video game controller.

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XR Talks: Notes From an AR Legend

AR Insider

But it also includes Disney, Google Earth, Microsoft, Amazon and Apple. He first got the attention of Microsoft when blogging about the detriments of 3D immersive universes like Second Life. Secretly working on something similar, Microsoft brought him in to help. Interview Only. Entire Program.

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Breaking Down Facebook’s XR Road Map

AR Insider

Facebook reportedly buys data from other companies in places it can’t collect. Machine learning algorithms for avatars will use tracking data from our eyes, mouths, and bodies. And that means they’ll collect a ton of user data now, using machine learning to inform more optimized hardware for actual consumers later.

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3 Ways Generative AI Is Making Our World A Better Place

Bernard Marr

When it comes to using generative AI tools like OpenAI’s ChatGPT, the underlying models are trained on vast swathes of text on the internet – meaning much of the training data is in English and other widely spoken languages. You can access them through Apple Podcasts, Spotify, and Google Podcasts.

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Getting started with Augmented Reality (AR)

ARVR

Microsoft Hololens is a key player in the MR market. Computer Vision uses SLAM to receive visual data from our physical world and use this visual input to understand and interact with the environment. It uses GPS and compass sensor data to position the virtual object at a point of interest.

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A brief history of VR and AR

TechCrunch VR

Reflecting on his early work, Mann writes : I started exploring various ways to do this during my youth in the 1970s, when most computers were the size of large rooms and wireless data networks were unheard of. Photo by Kevork Djansezian/Getty Images The first Oculus Rift prototype reignited the conversation when it arrived in 2012.

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