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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

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VR & AR Goes For Gold At 2018 Winter Olympic Games

VRScout

You can experience the 2018 Winter Olympic Games in entirely new ways. The 2018 Winter Olympic Games is getting a big technology boost when it opens on February 9th in Pyeongchang, South Korea. The 2018 Winter Olympic Games will have a “different approach,” according to Blake Rowe, Implementation Manager for Intel Sports.

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Baobab Studios Raises $25 Million in New Funding Round

Road to VR

Original investors included Comcast Ventures, HTC and Samsung, but now join Horizons Ventures, Twentieth Century Fox, Evolution Media Partners (backed by TPG and CAA), China’s Shanghai Media Group, Youku Global Media Fund and LDV Partners. SEE ALSO Comcast, Samsung, and HTC Join $6 Million Investment in VR Animation Studio 'Baobab'.

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These Are The Stocks You Could Buy To Invest In The VR Industry

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VR investments have broken into the billions of dollars with reports showing as high as $4-5 billion since 2010 and $2 billion in the last 12 months alone. Facebook – NASDAQ: FB – Oculus VR, VR headset, VR Camera, VR content, VR platform. Starbreeze Games – NASDAQ OMX Stockholm: STAR – VR headset & VR games.

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The VRScout Report – The Week in VR Review

VRScout

More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum.

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A Brief History of VR

VeeR VR

Atari founded a lab for virtual reality research in 1982, but it closed down two short years later due to the North American video game crash of 1983. In 1991, Sega released Sega VR headsets for arcade games and the Mega Drive console. Two years later, in 2014, Facebook bought Oculus VR company for 2 billion USD.

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Small Mistakes Led to a $500 Million Verdict Against Oculus

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Mistakes in doing everyday business led to a $500 million verdict against Facebook’s Oculus division in a legal battle with ZeniMax. ZeniMax sued Oculus, Facebook, and well-known virtual reality leaders John Carmack and Palmer Luckey for misappropriating trade secrets after Carmack left ZeniMax’s id Software and went to work at Oculus.

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