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10 Amazing VR Games For The Quest 2

VRScout

Genre: Adventure, RPG (Role Playing Games), Strategy Price: $29.99. This is no ordinary village though, as the inhabitants are under the influence of a mysterious cult and have become infected with mind-controlling parasites. The game was originally released in January of 2005 as a non-VR title and received rave reviews.

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Learning to DJ with Virtual Reality

Tech Trends VR

Wannabe DJs learn controls and techniques from virtual DJ mentors, and mix sets. Tech Trends offers comprehensive Virtual Reality Consultancy services to support businesses looking to adopt VR/AR/MR technologies into their brand and communications strategy. It’s such a natural fit for VR,” says Impallomeni. “A

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TSMC to Build Japan's Most Advanced Semiconductor Fab

Anand Tech

It was late 2005, AMD and Intel started to ship their first dual-core processors and the CPU frequency battle was officially over. This marks another major strategy shift for TSMC, which tends to fully own its fabs. Meanwhile, there are many things that make this fab special for TSMC, Japan, and the industry.

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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The Second Encounter followed it in 2002, with Serious Sam 2 releasing in 2005. That means all of the single player campaign, the cooperative multiplayer, and the competitive multiplayer is fully playable in VR, with motion controllers, and fully functioning locomotion or teleportation movement.

Unreal 100
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VR in 2016: HTC’s $799 Vive Brings Belief To VR Skeptics

UploadVR Between Realities podcast

What we got was the reveal of Vive Pre, a near-final version of the headset with a hugely refined form factor including updated controllers and a much sleeker design. We wouldn’t see the final device for a few months yet, but this was almost identical to it. The HTC Vive has had a solid 2016.

HTC 224
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‘Edge of Nowhere’ Review

Road to VR

Throwing them far away from you can be a good strategy when low on ammo and not wanting to draw any more enemies in your direction, as attacking them will often lead to a swarm making quick work of your flimsy body. Aiming while shooting your gun or throwing rocks is completely controlled by head movement. Immersion.