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VR Developer Schell Games Donates $20K To Charities

VRScout

Jesse Schell founded Schell Games in Pittsburgh in 2002. Some of their clients include companies such as Microsoft, Google, Apple, The Walt Disney Company, The National Institute of Health , and Yale. The company has since grown to employ over 135 individuals and has created hundreds of amazing games.

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ARtillery Briefs: 3 Spatial Predictions for 2020

AR Insider

That could feature a “notification layer” or lean-back entertainment , which then evolves over time into sleeker hardware for world-immersive AR. That could take form in a multi-modal device with variable-opacity lenses for occluded entertainment, and utility-driven AR. The eventual target is a likely an all-day wearable.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

UploadVR Between Realities podcast

Underkoffler has been trying to make the vision of the 2002 film Minority Report , where actor Tom Cruise uses “data gloves” and gestures to control a transparent computer, into a reality. Niantic was spun out as an independent company in 2015 with backing from investors such as Google, Nintendo, and The Pokémon Company.

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Balancing Player Control & Authorial Control with “Virtual Virtual Reality”

Road to VR

Virtual Virtual Reality by studio Tender Claws is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR , and it’s one of my personal favorite interactive narratives within VR. Danny Cannizzaro.

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Top 37 VR Film Festivals to Attend in 2018

VeeR VR

Projects must be viewable via Oculus Rift, HTC Vive, Samsung Gear VR, or Google Cardboard. The SXSW Virtual Cinema provides an opportunity to launch Virtual Reality, Augmented Reality, and Mixed Reality projects to its unique audiences built out of Film, Tech and Music industry leaders, as well as lovers of all things entertainment and tech.

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The Curious Relationship Between DVDs and VR

VR Playhouse

Time Warner’s involvement here is crucial, as its influence shaped the technology into the perfect medium for the entertainment industry. In 2002 alone, 17.6 By 2002, the PS2 made up a total of 32% of all DVD players in America. It’s a whole new way to experience entertainment. Seems like a pretty good deal, right?

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How Hollywood Has Predicted VR in Movies

VRScout

Head mounted display: Used during the Gibson hack attempt, Dade wears a Google Glass like headset with a drop down heads up display. Minority Report (2002). Plausible or not, Hollywood has always managed to entertain and push the imagination with their ideas of what VR could be and it doesn’t appear to be stopping any time soon.