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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Netherlands, Switzerland, Spain, Austria, Sweden, Finland, Norway, Denmark, Belgium, Portugal, Poland, Singapore, Hong Kong, and Taiwan. The HoloLens 2 Development Edition will become available in 10 additional countries by the end of the year: Canada, Germany, France, UK, Ireland, Japan, Australia, New Zealand, Switzerland, and Italy.

Oculus 453
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The Best University Courses To Learn Metaverse Skills

Bernard Marr

Tsinghua University in Beijing, China, The Swiss Federal Institute of Technology in Zurich, Switzerland, or Oxford University in the U.K. The metaverse concept emerged from the world of computer and video gaming, which has been creating vast, interactive, multi-user environments for decades. BSc or M.A. in Game Design.

Course 131
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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

For example, as a business, maybe a business is not going to be making Hollywood-level videos that you can wander around inside. Merely looking at PowerPoint slides or even video is great, but going through the motion of experiencing that? Sometimes, we’d order that video game, and it would take almost a month to get there.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

For example, as a business, maybe a business is not going to be making Hollywood-level videos that you can wander around inside. Merely looking at PowerPoint slides or even video is great, but going through the motion of experiencing that? Sometimes, we’d order that video game, and it would take almost a month to get there.

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Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

For example, as a business, maybe a business is not going to be making Hollywood-level videos that you can wander around inside. Merely looking at PowerPoint slides or even video is great, but going through the motion of experiencing that? Raj: --from a video game to the real world. What are some of the use cases? Raj: Yeah.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Making a video on your phone and posting it to YouTube is pretty much effectively free. And doing activations so we can import any Unity scene. Anne: Yeah, we have a 16 year old, who is part of our collective in Virginia, who’s taken some amazing drone footage that we used in our music videos. It was a MIDI controller.