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All the News Out of EWTS 2018

EnterpriseWear

Colgate-Palmolive employees will use the technology to receive support from remote SMEs, equipment suppliers and manufacturing teams, as well as to retrieve and capture documents and video. Check out the White Paper that accompanied the announcement. Upskill launches support for Microsoft HoloLens. Watch the video.

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3D Camera Calibration for Mixed-Reality Recording

Doc-Ok

Figure 1: Ancient mixed-reality recording from inside a CAVE, captured directly on a standard video camera without any post-processing. Most importantly, a crucial step in compositing real and virtual video is to remove the user’s real surroundings from the recorded footage. 3D Camera Calibration.

Video 75
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All the News Out of EWTS 2018

EnterpriseWear

Colgate-Palmolive employees will use the technology to receive support from remote SMEs, equipment suppliers and manufacturing teams, as well as to retrieve and capture documents and video. Check out the White Paper that accompanied the announcement. Upskill launches support for Microsoft HoloLens. Watch the video.

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Why the Game Business is Hard

Building the Metaverse

In the first month of 2022, we already surpassed that due to the Activision-Microsoft merger. The earliest video games got you to pour quarters into an arcade machine at an increasing rate. Once people started playing video games at home, they bought games like other pieces of software ?—?and Market Test.

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The XR Week Peek (2020.04.13): iPhone 12 adds depth camera, StarVR One is back to the market and much more!

The Ghost Howls

On the other side, this is massive for Apple, that mixing the data of Apple Maps together with all these point clouds detected by the rear cameras when in use, will be able to create an AR Cloud ecosystem probably even before Facebook, Microsoft, and Google. Microsoft releases Azure Remote Rendering. A relaxing video in VR.

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The Tantalizing Promise Of Augmented Reality Games

UploadVR Between Realities podcast

Beliaeff: If you look at the evolution of video games, they’re trying to control everything a person is experiencing. If you saw those first pictures in Central Park, you got this experiential blend of the video game portion of it and the reality around you. We have guys who’ve contributed to EU computer vision white papers.

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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

He’s formerly held top product leadership positions at Microsoft and Nokia. At Nokia, Niko led a product program team in 2006-2007, and together with researchers from Nokia Research Center, his team developed the basis for the optical technology that later became the Microsoft Hololens. Today we have Niko Eiden, CEO of Varjo.

AR 78