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XR Storytelling Shows the Future of Content is Spatial, VNCCII Says

XR Today - Mixed Reality tag

Speaking earlier this year at the Microsoft Garage for the New York edition of The Creativity Conference was a pleasure. I also use technologies such as Epic Games’ Unreal Engine , motion capture (mocap), and Disguise Designer to produce my VNCCII XR stage shows. Additionally, Unreal Engine’s latest update , v5.3,

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. My friend Nicolas Esposito of Enter Reality has released Project Rigel, his solution to provide full-body tracking and motion capture for Unreal Engine.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. Thanks to RTX, that is supported by Direct X’s Ray Tracing API DXR, that have been announced by Microsoft in the same days, we can have real-time photorealistic renderings.

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The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. Microsoft has acquired Zenimax for $7.5B. In-between the console wars, Microsoft has bought Bethesda’s parent company, Zenimax, for $7.5B. Let’s dream!).

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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

Microsoft confirms (again) it wants to build consumer HoloLens. Alex Kipman, the mind behind Microsoft HoloLens, has confirmed again in an interview that Microsoft will one day build a consumer version of HoloLens. Epic Games has sued Nreal because its name is too close to “Unreal”, which is its trademark.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. 14- Kai Liang. 25- Pankaj Raut.

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Book Review: The Metaverse, and How It Will Revolutionize Everything, by Matthew Ball

Ryan Schultz

In chapter 5 (Networking), Ball uses popular games such as Microsoft Flight Simulator to explain concepts such as network bandwidth and latency, and how game and metaverse companies work around such limitations. for motion capture, the ability to interact via haptics, etc.),