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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

According to him, the technology can be used for training and delivering first-hand experiences to learners. As pointed out in one of the Unity Developers’ blog posts , aside from the exponential rise of development businesses, we’re also seeing more developer tools, such as the Unity and Unreal engines, becoming more accessible.

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

We wanted to help facilitate lightweight, wearable glasses with comfortable form factors, allowing people to use them for longer periods of time. The AR market has been primarily focused on assisted reality, or devices with monocular displays and sometimes cameras, but are wearable computers for tasks such as remote guidance.

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7 Insightful XR Education Case Studies to Read in 2022

XR Today - Mixed Reality tag

One of the areas where XR is seeing the most significant and rapid adoption, is in the world of education and training. Here, universities, schools, and training companies are embracing the experiential benefits of immersive XR technology to deliver lessons like never before. Meta Oculus and Aptiv. HTC Vive and Penn State.

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Our First Look At Microsoft HoloLens 2

VRScout

Those enterprise customers have enthusiastically been adopting Microsoft’s mixed reality technology in a variety of productivity, collaboration, training, and visualization use-cases; while Microsoft, in turn, have been satisfying the wish-list of those dedicated customers. Trimble XR10 w HoloLens 2 / Image Credit: Microsoft.

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Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. You can see this in today’s AR products (and despite what Microsoft or Magic Leap call their devices, they really are augmented reality devices that you wear on your face).

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Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. In another scenario, we may see game engines dominant, like Unity or Unreal. Find out more details, dynamics and submission guidelines here. .

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Kelly Peng reveals Kura 150° FOV AR glasses expected price and release date

The Ghost Howls

indoor vs outdoor) USB-C connection to a compact wearable computing pack for the computational power PC version works with Windows, but we’re doing our best to support Android and Linux. High-precision 6DOF tracking, eye tracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon.

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