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Looking Glass Adds 16” and 32” Spatial Displays For Immersive Working

XR Today - Augmented Reality tag

A fully loaded software suite comes with plugins for Unreal, Unity, Blender, and WebXR, plus a 3D model importer and SDK to develop custom holographic and 3D content. In March, for example, HUSH selected the Magic Leap Workshop to help design installations for a building development in New Jersey known as the ‘Helix’.

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

This has allowed companies to access standalone headsets with the latest specs along with major support for software development via the company’s Snapdragon Spaces platform. Other devices from Magic Leap and Microsoft’s HoloLens headsets offer deeper levels of immersion.

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Magic Leap Update Brings Hand Occlusion, Expanded Multiplayer Support & More

Road to VR

Despite securing $280 million from Japan’s largest telecom earlier this summer, we’ve heard surprisingly little from the multi-billion dollar AR startup of late regarding its flagship headset, Magic Leap One. Image courtesy Magic Leap, Weta Workshop. Accessibility, Third-party Integration & More.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

So at least the collaboration with Valve is true, but notice that it has not been on the headset, so they got no reference design from Valve, it has just been on the software integration. While HTC is struggling on the hardware side, I think that it is moving very well to create a good software ecosystem, at least in China.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. So we do insist on having this type of session, a workshop essentially where we fully understand their needs.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. So we do insist on having this type of session, a workshop essentially where we fully understand their needs.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? So the traditional way to do it is to use Unreal or Unity. So we do insist on having this type of session, a workshop essentially where we fully understand their needs.

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