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HTC VIVE Immersive Training for Public Speaking

XR Today - Virtual Reality

Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Mobile World Live (@mobileworldlive) March 1, 2022.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

He adds that one of the main causes of motion sickness in VR experiences is poor latency. When a delay in latency occurs, your real and virtual movements no longer match, knocking the equilibrium out of balance and causing ‘cybersickness.’

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ARuVR’s 2022 Growth Marks Market Shift for 2023 

XR Today - Virtual Reality

These can train workforces flexibly from any location in the world, using unicast, multicast, or omnicast broadcasting, and uniquely overcoming any latency issues. . The UK Intellectual Property Office (UK IPO) granted the company patents totalling 15 submissions for its “Virtual and Augmented Reality units, systems and methods.” .

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Top 5 XR Innovations to Invest in During 2022 and 2023

XR Today - Virtual Reality

An “Edge” cloud infrastructure allows businesses to place XR assets within their operator networks, promoting a low-latency and highly scalable on-site experience. Companies can use engines from companies like Unity to recreate digital “twins” of products, buildings, and other items, combined with information from various data sources.

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The Importance of Hand Tracking UX Design

The Ghost Howls

It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX. First, let’s start with installing Unity hand-tracking. How to Set Up Hand Tracking in Unity 3D. Let’s start there—let’s download Unity and set it up for hand-tracking.

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What is XR? Why is XR the #Future?

ARVR

Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Virtual Reality: Do We Live In Our Brain’s Simulation Of The World? Simply put, VR is the term used to present a computer-generated 3d environment that any person can interact and explore with, bridging the gaps between both the physical and digital worlds.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

In the near field, Quest even uses positional tracking so that your head can translate through this reprojected view before the next camera frame is even available to minimize perceived latency. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software.

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