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Sandbox VR To Open 15 Location-Based VR Centers By 2022

VRScout

The first site will open this summer at the Grand Canal Shoppes in Las Vegas, Nevada. The first of these state-of-the-art locations will open “early this summer” at the Grand Canal Shoppes in Las Vegas, Nevada—the flagship location of the now-defunct LBE company The Void.

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Teslasuit Introduces Pulse-Tracking VR Gloves With Exoskeletal Design

VRScout

Available to demo next month during CES 2020 in Las Vegas, Nevada, these advanced VR gloves allow users to “feel” digital objects in VR thanks to a combination of haptic and force feedback technology. Teslasuit today announced the latest addition to its growing line-up of VR-focused haptic accessories, the Teslasuit Glove.

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HTC VIVE Releases VIVE XR Elite Business Edition

XR Today - Mixed Reality tag

HTC VIVE Squares Off with XR Headset Rivals The news comes after the HTC VIVE XR Elite debuted at the Consumer Electronics Show (CES) 2023 in Las Vegas. Users can enter, train with, and highlight noteworthy immersive experiences on their headsets by eliminating extensive environment setups.

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Why Korean Govt is building a Metaverse Ecosystem?

XROM

5- Dooribun : I-TUBER is a 3D streaming system that uses specialized motion capture and AR technology to animate 3D characters in real time without prior animation work. Global Promotion and Market Development: Korea's commitment to promoting its metaverse industry extends beyond national borders.

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XR Storytelling Shows the Future of Content is Spatial, VNCCII Says

XR Today - Mixed Reality tag

I’m so excited about the MSG Sphere in Las Vegas, from the Sphere Entertainment Co, which is a shining example of the future of live show entertainment. I also use technologies such as Epic Games’ Unreal Engine , motion capture (mocap), and Disguise Designer to produce my VNCCII XR stage shows.

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Avenged Sevenfold UE5 Video ‘Surreal’, 3D Artist Says

XR Today - Mixed Reality tag

Images from Avenged Sevenfold’s concert at the Area 15 venue in Las Vegas, Nevada. I’ve seen a few people use motion capture suits to move between their real-life bodies and mocapped actor. I set up a pretty cool rig in Unreal Engine, where I had the pixel map, similarly like in cameras, set to the exact size.

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