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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

It was pretty cool using it inside a discotheque The tools we had were very limited: the Vive Focus had just a Snapdragon 835 processor, the image was black and white and low-resolution, we had to do everything at the Unity software level, and we had no environment understanding. Meta already does that with some features (e.g.

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HTC Vive announces 6 DOF controllers for Vive Focus and teases hand tracking for Vive Pro

The Ghost Howls

Today it’s a great day for virtual reality: at WCVRI conference, HTC has just announced a kit to provide 6 DOF controllers for Vive Focus and has showcased a hands-tracking technology for the Vive Pro ! The Venture Reality Fund and of course HTC. — Alvin Wang Graylin (@AGraylin) October 18, 2018. Really fantastic.

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XTAL hands on: an interesting glimpse to Virtual Reality 2.0

The Ghost Howls

XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eye tracking Auto-IPD adjustment Embedded Leap motion v2 sensor.

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VRvisu Lets Doctors Study Patient’s Tumors In VR

UploadVR Between Realities podcast

Smith has been using an HTC Vive for the project though, instead of the kit’s position-tracked controllers, he can be seen on News 4 Jax using a Leap Motion sensor for hand-tracking. He plans to continue building it out and could potentially find other applications for the software in the future.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

If the headset does work on the other PC (like in my case), then there is some software problem with SteamVR. Otherwise, contact HTC support to have your Vive fixed (good luck with that). There are anyway other tools that can help in configuring it properly. To enter SteamVR Beta, open Steam and Select Library -> Tools.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Inside the box you find: 1x SenseGlove right 1x SenseGlove left 1x SenseGlove linkbox 1x power cable 1x USB connector cable short (2m/ 6.5ft) 2x USB connector cable long (3m/ 10ft) 2x HTC tracker mounts including screws 1x manual. This way your gloves are powered and can communicate with your PC; Setup of the HTC Vive system.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

Today, Charles River Analytics – a developer of intelligent systems solutions – has announced the launch of the Virtuoso Software Development Kit (VSDK), to aid speedy development of AR and VR experiences. VRFocus will continue its coverage XR related development tools, reporting back with the latest updates.

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