OSVR Co-founder on the Future of Open Source Virtual Reality
Road to VR
AUGUST 8, 2016
An avalanche of new virtual reality devices has arrived. For example, head tracking can come from optical trackers or inertial ones. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. If developers use an API from one peripheral vendor, they need to learn a new API for each new device.
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