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Rokoko’s New Motion Capture Suit Available For Pre-Order

UploadVR Between Realities podcast

Motion capture can find its roots in the art of rotoscoping, a technique developed in 1915 where animators trace over motion picture footage. Motion capture takes that to the next level by using different suits and tools to record the movement of subjects for use in various forms of media on 3D models.

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AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

” Even more was revealed by Jared Ficklin, Chief Creative Technologist at argodesign , who helped develop the Magic Leap 2 hardware. The glove is capable of intricate motion capture, including for use in XR applications. The idea is that it’s a garment, not a piece of hardware. StretchSense. But, it has powers.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

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What’s ‘Nex’ for the Immersive Gaming Industry?

XR Today - Mixed Reality tag

Commonly used for creating real-time 3D (RT3D) content, motion capturing (mocap) has rapidly become a mainstay in the extended reality (XR) market, employed on the latest headsets. In our discussion, we explore the rise of immersive motion-capturing technologies for the gaming industry.

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How to Create an Augmented Reality App: Technology Guide 2022

ARVR

This follows investments in mobile hardware capability, interest in immersive virtual experiences with the metaverse, and rising industry competition. It utilizes one of the most powerful hardware features for AR on a mobile device, the LiDAR scanner on the iPad Pro and Phone 12 Pro, 12 Pro Max, 13 Pro, 13 Pro Max and 14 Pro smartphones.

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LG, Oorbit Partner for Smart TV Metaverse Solution

XR Today - Mixed Reality tag

Pooya Koosha, Oorbit’s Chief Technology Officer and Co-Founder , said that his company had been building hardware, software, and networking layers for the Metaverse for over ten years. Meta Platforms and Microsoft have also boosted serious gaming tools in a massive collaborative effort for the Meta Quest Pro.

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Use Cases & Best Practices for Haptics at Scale in VR Training

ARVR

All actors of the value chain, from the software development with Interhaptics and Innoactive to hardware manufacturers with SenseGlove , ManusVR , and Sensoryx. It can be easily explained by data from a case study made by Innoactive , Unity , and Volkswagen. It was also very highly recommended by the users.

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