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HaptX Launches Enterprise-focused Haptic Gloves Dev Kit

Road to VR

HaptX (formerly AxonVR) today unveiled the HaptX Gloves Development Kit , an “industrial-grade” VR haptic glove that uses micro-pneumatics for detailed haptics and delivers force-feedback to the fingers. SEE ALSO Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback.

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HaptX raises $12M in growth funding, opens new Seattle-area HQ

HaptX

REDMOND, WA, – HaptX, the leading provider of realistic haptic technology, today announced a Series A-1 financing round of $12 million along with new headquarters in the Seattle area. We can’t wait to bring HaptX customers to the hardware showroom in our new headquarters,” said Joe Michaels, Chief Revenue Officer of HaptX.

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Project Caliper: the journey of prototyping optimal controllers for VR

The Ghost Howls

Recently, Valve announced delays to their new Steam Deck handheld, whilst Megadodo Games announced a delayed, limited production run of their DecaGear before leaving the hardware market completely. I considered the Valve Index controllers a very reasonable price at £129.50

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VR Gloves Go Mainstream with Ready Player One

HaptX

A couple months ago on a murky Seattle day, my colleague Andrew and I were at the HaptX office discussing the upcoming release of Ready Player One. The new trailer had dropped, and it showed a set of haptic VR gloves worn by protagonist Wade Watts. VR Gloves become Haptic Gloves. Communications Manager.

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Exclusive: First-Ever Impact Reality Summit Announces 2020 Lineup

VRScout

The Impact Reality Summit—hosted by Kaleidoscope and Vulcan, and held at Vulcan’s Seattle Headquarters Jan. The VR industry has exploded with groundbreaking storytelling projects, hardware, and platforms that have shone a light on physically disabled individuals worldwide.

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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. Last week I was in Orlando at the Simulation Summit in Florida, and I had the opportunity to try the haptics gloves, where you put on these giant gloves, but they simulate touch and picking up things. Lou: Well, I was working for another VR startup early in 2015. Alan: I got to say something.

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XR’s School for Innovators, with Circuit Stream’s Lou Pushelberg

XR for Business Podcast

They were based out of Seattle. Last week I was in Orlando at the Simulation Summit in Florida, and I had the opportunity to try the haptics gloves, where you put on these giant gloves, but they simulate touch and picking up things. Lou: Well, I was working for another VR startup early in 2015. Alan: I got to say something.