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How to make mixed reality demos that merge real and virtual worlds

The Ghost Howls

Some people asked me how I did that and in this post, I’m sharing my knowledge giving you some hints about how to replicate the same experience in Unity. It won’t be a step-by-step tutorial, but if you have some Unity skills, it will be enough for you to deliver a mixed reality experience.

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Major Partnerships set to Revolutionize XR Training

XR Today - Virtual Reality

This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.

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The Importance of Hand Tracking UX Design

The Ghost Howls

The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. It starts with how you can install Unity and get started with hand tracking development and then proceeds with some suggestions about hands tracking UX.

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This Tech Lets You Move Virtual Objects Like A Jedi

VRScout

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. The virtual environment was developed in the Unity game engine, and the native physics engine of Unity was used to drive the physics-based simulation of the Force Push interface.

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Designing Mixed Reality Apps That Adapt to Different Spaces

Road to VR

The emulation tool can take these files, and spawn several rooms next to each other directly in the Unity editor. A custom tool built in Unity spawns several rooms side by side in an orthographic view, showing how a certain level in Laser Dance would look in different room layouts. Luckily the answer to that is: probably not.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. The virtual environment was developed in the Unity game engine, and the native physics engine of Unity was used to drive the physics-based simulation of the Force Push interface.

Virginia 244
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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years. VSDK is a free, augmented/virtual reality software development kit that helps developers rapidly achieve results,” said Dr. Michael Jenkins, Senior Scientist at Charles River Analytics in a statement.

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