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Moon VR Player returns with passthrough AR mode

The Ghost Howls

The rest is our long story… Well, I have time for a long story… Our story began in 2016 when Tao Hu, our founder, and CEO, left Oculus and started the company with VC seed funding and a group of like-minded geeks. We had 500k downloads on Google Play , 100k downloads on Gear VR, and 50k on Steam.

AR 453
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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

Click To Tweet Since this project was designed to run on mobile VR headsets, we designed knowing that it might be experienced with only 3 degree-of-freedom (3DoF) head tracking. Interacting with just the tip of a thumb on a small trackball, and a whole group spinning a Kugel Fountain. Your interfaces should be curved as well!

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. Alan: With the Kronos Group announcing the OpenXR standards now, I think it’s going to become easier and easier for people to build on this.

AR 78
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

I think there’s an inherent risk of collecting eye tracking data, and positional head tracking data, and more data about individuals. Alan: With the Kronos Group announcing the OpenXR standards now, I think it’s going to become easier and easier for people to build on this.

AR 60
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. She’s head of emerging technologies over at Adobe, and the things they’re working on are incredible. So what are some of the most impressive business cases that you’ve seen so far?

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. She’s head of emerging technologies over at Adobe, and the things they’re working on are incredible. So what are some of the most impressive business cases that you’ve seen so far?

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

And the next generation of headsets that will come out in the next 24 months will all have eye tracking and head tracking. She's head of emerging technologies over at Adobe, and the things they're working on are incredible. One thing she's trying to put together is something called the sensory design group.

Tips 60