Remove Gesture Control Remove Hardware Remove Microsoft Remove Oculus
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Developing Better Haptics With Interhaptics

ARPost

When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. Haptics require hardware but they also require software. The other product is an “interaction builder” for creating gesture controls.

Haptic 434
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How Brain-Computer Interfaces Can Deliver On VR’s Promises

UploadVR Between Realities podcast

Today’s MR hardware seems a bit like a 1970’s IBM. Meta is working on an AR headset, which puts them in the same league as Microsoft and Magic Leap. Gesture controls preclude hands-free operation. We all want to live our Jedi dreams, but the Oculus Touch controllers are not quite “the Force.”

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Yet no one was deploying at scale and I had this unique position at Vuzix — because there are so few hardware providers — that we were able to see thousands of pilots and POCs, in all different regions and different use cases. There’s fault in the hardware manufacturers. Here’s the hardware.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

Yet no one was deploying at scale and I had this unique position at Vuzix — because there are so few hardware providers — that we were able to see thousands of pilots and POCs, in all different regions and different use cases. There’s fault in the hardware manufacturers. Here’s the hardware.

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Using XR to Change Everything (Without Changing Anything) with Lance-AR's Lance Anderson

XR for Business Podcast

Yet no one was deploying at scale and I had this unique position at Vuzix -- because there are so few hardware providers -- that we were able to see thousands of pilots and POCs, in all different regions and different use cases. There's fault in the hardware manufacturers. Lance: It was Microsoft, SAP did one in 2014.

AR 60
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Enabling the XR Economy, with Holo-Light’s Florian Haspinger

XR for Business Podcast

As you know, if you take a Hololens or any other smart glass, you have the gesture control usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesture control. Alan: So did you make that hardware yourself, or did you have it made? Florian: Yeah, that's true.

Study 78
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Enabling the XR Economy, with Holo-Light’s Florian Haspinger

XR for Business Podcast

As you know, if you take a Hololens or any other smart glass, you have the gesture control usage. If you want to do content creation in AR, then you need something a little bit more powerful than gesture control. Alan: So did you make that hardware yourself, or did you have it made? Florian: Yeah, that's true.

Study 78