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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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Hands-On: The Mira Prism Headset Wants To Be The Google Daydream Of AR

UploadVR Between Realities podcast

Instead of relying on hand-based gesture controls every Prism will come with a controller you hold in your hand similar to the Samsung Gear VR or Google Daydream controller. Stern (right) and I (left) playing a multiplayer AR game on two Prism headsets.

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What to Expect from Apple in the AR/VR Space

ARVR

iDropNews/Martin Hayek Prosser suggested those will be called “Apple Glass” and be offered at a starting price of $499, significantly more affordable than some of the existing alternatives, by Google and Microsoft , for example, which are more enterprise-focused. They will be wirelessly charged on a special stand. Tim Cook, CEO of ?Apple

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The VRScout Report – The Week in VR Review

VRScout

Facebook launches a dedicated 360 photo and video player , while teasing those of us in America with the prospect of live streaming our Gear VR games to Facebook. Cofounders Tipatat Chennavasin and Marco DeMiroz reveal that content companies making apps for HMDs saw the largest growth, and gaming and entertainment nearly doubled in size.

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Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

Making any sort of head-mounted AR display has been a challenge, both on the technology front, and from an adaptation standpoint. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah!

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Making AR Focals Functional and Fashionable, with North’s Stefan Alexander

XR for Business Podcast

Making any sort of head-mounted AR display has been a challenge, both on the technology front, and from an adaptation standpoint. So originally when North was founded, it was actually called Thalmic Labs, and the product was a gesture control armband. I wonder-- you started off life as a gesture armband. Stefan: Yeah!

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

That’s why we need gesture controls ASAP, according to today’s guest, Clay AIR’s Varag Gharibjanian. Today we're speaking with Varag Gharibjanian, the chief revenue officer at Clay AIR, a software company shaping the future of how we interact with the digital world, using natural gesture recognition. Alan: We actually did it.