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The Best VR Apps for Socializing With Friends

ARPost

It can be used for any type of virtual meetings, including discussing projects with work colleagues, watching films and TV series, and playing games. You can create your own world using the Unity SDK. It is available for HTC Vive, Oculus, Windows Mixed Reality, and PCs (both Windows and Macs). Then you need to try vTime XR.

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

I had a chance to walk the showroom floor of VRLA 2017 with Root where he took me on a guided tour through the history of VRLA, his thoughts on AR, using VR for film production, the future of privacy in AR/VR, as well as why he is interested in seeing where eSports in VR is headed. VRLA is happening this year on May 4th and 5th.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. HTC – Vive. Samsung – Gear VR. Nominees for Interactive VR Media/Film of the Year. The complete list of judges can be found here.

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KLM’s Chris Koomen teaches us how to use AR/VR in the civil aviation sector

The Ghost Howls

In 2015 my girlfriend came with a Cardboard and with no experience with Unity I created my first 360 photo which I’ve shown to my manger. Participants used a wayfinding app on two VR headsets (Oculus Go with a hand controller and Samsung Gear VR), as well as on a smartphone which was the reference condition. An Innovation center.

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Exclusive: Nokia Launches OZO Player SDK, a Cross-platform Video Playback Engine for VR Apps

Road to VR

While VR video portals like Jaunt , Littlstar , Samsung VR , and others offer a single destination from which to stream many different 360 and VR videos, another popular way to distribute VR video has been as a standalone app, offering more complete control over the experience by the creator.

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The VRScout Report – The Week in VR Review

VRScout

As the two premiere VR hardware manufacturers, Oculus Rift and HTC Vive both recognize this impediment to adoption and are lowering the price to play, albeit in different ways. HTC Vive has launched their own financing program which relieves the upfront pricing burden of their system– although still maintaining the total cost at $800.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software. This is a watershed moment for VR-style headsets.

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