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Spatial Beats: Perseverance XR, Rebecca Minkoff & 3D Maps

AR Insider

Realworld is based on the Microsoft version of Google Earth. The supermarket will anchor AREA15’s retail and entertainment complex in Las Vegas. You can watch the films on their custom-built 360° Desktop web browser theatre or any VR headset. Realworld, a mirror image of this world in VR, is coming to the Quest.

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Spatial Beats: Zoom, Looking Glass & AR Funding

AR Insider

The XR section of the venerated New York film festival introduced its offering on Tuesday: a mix of VR in the Museum of Other Realities, some limited in-person events at the Tribeca Hub downtown, and location-based mobile AR experiences around New York. So far, about 25% of exhibitors have committed to returning.

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Lyft Patents Show How AR & VR Could Change Ridesharing

VRScout

Lyft drivers would access this information through an AR headset, such as a Microsoft HoloLens, Google Glass, or Magic Leap, which would place the digital content directly in the view of the Lyft driver, or through an AR enabled smartphone. You could also use your own smartphone or any type of wearable AR device to find them yourself.

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Cinematic VR: 10 Avoidable Rookie Mistakes

Headjack

The recent Consumer Electronics Show (CES) in Las Vegas made it clear: virtual reality is taking on serious forms ! All the big names in tech are working on their own devices, including Apple, Sony, Samsung, and Google. Even Microsoft decided to join the club. 2015 is going to be an exciting year!

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.

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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

I feel like some products, such as Google Cardboard, and some of the lower-end pieces of hardware, have actually done more harm than good to the reputation of virtual reality. People get in it, and they see, "this as a medium-to-low-quality image or video that I'm sitting in," and there's not much interaction if it's a Google Cardboard.