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XR Collaboration Case Study in Focus: Glue and T-Mobile

XR Today - Virtual Reality

Remote working and video conferencing tools are increasing in popularity thanks to services such as Zoom, BlueJeans, and Microsoft Teams. The firm utilises the platform’s features to hold digital workshops, planning sessions, and remote meetings. The team uses Glue also for planning sessions, showcasing & review meetings.

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The White House on the AI Revolution: Policy, Privacy, & GPUs

Road to VR

Artificial Intelligence has the potential to disrupt so many different dimensions of our society that the White House Office of Science & Technology Policy recently announced a series of four public workshops to look at some of the possible impacts of AI. I interviewed the White House Deputy U.S.

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The XR Week Peek (2020.03.30): Half-Life: Alyx breaks every VR record, HP teases Reverb G2, and more!

The Ghost Howls

The same day of the launch of Half-Life: Alyx, Hewlett-Packard has announced its new virtual reality headset, the Reverb G2 , made in collaboration with Microsoft and Valve. The old Reverb was already a great headset, with a 2K per eye resolution that was above all the other headsets on the market (with the exception of Pimax, of course).

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

edge detection); Eye-tracking sensors (accelerometer, gyroscope, magnetometer); A battery system ; A 5Ghz radio communication antenna to make the lens communicate with an external unit; An ARM0 processor , that acts as a “traffic cop” for the data. This proves the value of eye-tracking and its implementation inside PSVR 2.

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Driving Innovation with Automotive VR Pioneer Elizabeth Baron

XR for Business Podcast

My interview earlier today was with the president of HTC VIVE, Alvin Wang Graylin, and one of the things that they announced last week at the VIVE conference is that they’re now doing eye tracking, and hand tracking, and lip tracking, and I think these are new — fairly new — technologies.

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Driving Innovation with Automotive VR Pioneer Elizabeth Baron

XR for Business Podcast

My interview earlier today was with the president of HTC VIVE, Alvin Wang Graylin, and one of the things that they announced last week at the VIVE conference is that they’re now doing eye tracking, and hand tracking, and lip tracking, and I think these are new — fairly new — technologies.

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Designing the User Experience for WebAR, with Google’s Interaction Developer Austin McCasland

XR for Business Podcast

One thing I always tell people — because I give a lot of workshops and I try to get people involved in AR — it seems really intimidating and hard. Same with eye tracking; it’s very difficult to track someone’s gaze through a phone right now. It seems like magic.

Austin 78