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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. An eye-tracking accessory built for Vive should work with Rift as well, and so on. Other relevant news. Image by Oculus). More info.

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The XR Week Peek (2022.10.18): Meta announces Quest Pro, new rumors about Apple, and more!

The Ghost Howls

Top news of the week. Meta announces at Connect Quest Pro and a partnership with Microsoft. Satya Nadella was on the virtual stage to announce the integration of Microsoft Teams with Quest Pro Mark Zuckerberg teased new avatars (with legs) and new upcoming features for Meta Horizon. New info about IVAS glasses.

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The XR Week Peek (2022.01.11): CES had some interesting XR announcements, new rumors on Apple and Meta, and more!

The Ghost Howls

My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV. It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. Being able to actually look somebody in the eyes in VR. Alan: Yeah. It really– it feels right. It’s amazing.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

Kent: It reminds me of-- I have gone to Microsoft Build for the last three years, and that's a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. It's-- I think another thing that will make a big difference and it doesn't seem like a big thing, but eye tracking.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. Being able to actually look somebody in the eyes in VR. Alan: Yeah. It really– it feels right. It’s amazing.