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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. With its technology partner, Be Pro Be Proud is debuting a mobile tour which gives students access to multiple VR training scenarios that cover a range of skilled professions.

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Big XR News from NVIDIA, Meta, EndeavorXR, and Spatial

XR Today - Mixed Reality tag

Enterprise XR technology is at an inflexion point. After years of hype and speculation, XR firms are highlighting how the technology is reaching wider enterprise end-users. The technology behind enterprise XR is expanding quickly, and with headsets coming from various XR leaders, the innovative space is drawing fresh eyes.

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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

At EduTECH Asia 2018 this week in Singapore, EON Reality spent two full days speaking, promoting, and demonstrating the latest updates to the AVR Platform to the thousands of education and technology professionals in attendance. and the AVR Platform on both a regional and global level. Date of Requested Demo.

Asia 92
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VR Training Case Study: Y-12 National Security Complex

HaptX

At Y-12’s Oak Ridge Enhanced Technology and Training Center, novel virtual reality training methods have removed some obstacles by placing trainees outside the hazard bubble and into virtual environments. The project aims to evaluate the educational value of haptic feedback on the training time of the physical operations in a glove box.

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Open House: Animation, Digital Art, and Computer Science Majors Invited to the Augmented & Virtual Reality Programme in Norway

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. Auditorium 3 Between 11:00 – 14:00. Augmented and Virtual Reality are some of the fastest growing sectors of our economy. Province *.

Norway 113
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Scale Learning and Teaching for the Online Classroom

EON Reality

Online videos to get started with the AVR Platform for Higher Education . EON Reality is now offering free access to the AVR Platform for educators and students to create innovative learning activities and lessons in AR/VR using only a mobile phone or desktop. University for Business and Technology. Start here today!

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Virtual Reality Training Academy and Development Lab at Lehman College (CUNY): Now Recruiting!

EON Reality

These technologies are spreading far beyond the gaming world and into business and education, where its being used to train employees and better educate students. Learn more and experience this technology first-hand during the on-campus Open House at Lehman College ! King Tut VR: Mobile app for tourism. CONTACT US.