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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. image courtesy Oculus. 3D printable mixed reality mount, image courtesy Oculus.

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Oculus Adds Support For Native Mixed Reality Capture

UploadVR Between Realities podcast

Recently Oculus announced via their blog that they’ve added native MR support to their flagship PC VR headset, the Oculus Rift. There are a couple things the Oculus team recommends you keep in mind if you want to take advantage: You’ll need a way to mount the Touch controller for dynamic camera tracking.

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XR Interaction Toolkit (eXtended Reality Technology Platforms)

ARVR

Unreal Engine eXtended Reality (XR) Technology Platforms | Source: [link] How to Select Extended Reality (XR) Toolkit? ? Documentation What is WebXR? ? You can make 3D worlds with HTML and Entity-Components for Virtual Reality headsets like Oculus Quest, Rift or WMR, SteamVR, mobile, desktop. ? Unity Game Engine ?? A-Frame ? —?A

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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Oculus (Unity 2019.3 or newer) – Oculus (now Meta) Quest.

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‘Industrial VR’ Is Like ‘Google Earth’ For Iconic Engineering Sites

UploadVR Between Realities podcast

Using the Oculus Rift and HTC Vive, users visit a series of iconic and gigantic industrial zones, like Hoover Dam, the Fukushima Nuclear Power Plant, and an oil rig and inspect them in minute detail. The piece was developed in Unreal Engine 4. He also revealed that the game consists of two modes.

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The official Oculus Developers Twitter account announced the release with an illustration from the documentation showing a user’s full body pose being tracked. Body Tracking API was released on Thursday as part of Movement SDK, which also includes Eye Tracking API and Face Tracking API for Quest Pro.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

After poring over documents and articles of cutting-edge technological innovations in gaming and applications in other industries, the three co-founders identified a gap in the market and set up Refract. This addresses common issues like occlusion and space requirements of systems such as HTC Vive,” Chng told TechCrunch.