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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Sony unveils the new controllers of the PSVR2. One month after the reveal of a “next-gen VR headset for the Playstation” (whose name is not known, but I guess it will be PSVR2), Sony has revealed one important detail of its new VR system: the controllers. The controllers will be given to selected developers very soon.

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Most Popular XR Hand and Eye Tracking Reviews 2022

XR Today - Mixed Reality tag

STRATOS Inspire Haptic Module. The STRATOS Inspire Haptic Module from Ultraleap is another phenomenal tool worth exploring if you’re interested in cutting-edge XR features. More than just a hand tracking solution, this system comes with the ability to built haptic feedback into your XR interactions.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

SenseGlove is an exoskeleton for your hands that is able to provide you haptics sensations. You have to connect your Tracker adapters to your USB ports (so that you can use the Trackers and the Controllers), and then do the pairing of your trackers. Haptics quality. What is SenseGlove?

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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. With our Interaction Engine Unity package, prototyping these kinds of physically inspired interfaces is easier than ever.

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The XR Week Peek (2023.05.15): Google confirms headset with Samsung, Ultraleap teases a new device, and more!

The Ghost Howls

The sentence with which they have started the tease is “Big things are in motion here at Ultraleap”, which makes me think about something big that moves… may it be a new device to perform body tracking? According to a guy on Twitter that answered my post, Ultraleap should launch a new tracking controller this year.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

Dynamically mapping rich features of input gestures to properties of physics-based simulation made the interface controllable in most cases. To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking.

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New Unity Module for User Interface Input

Leapmotion

Unity Widgets are back – with a new name and massively streamlined functionality! Just released for our Unity Core Assets , the UI Input Module provides a simplified interface for physically interacting with World Space Canvases within Unity’s UI System. It can also control the opacity of drop shadows. What’s Inside?

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