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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

Tuesday, April 7, saw VIVE’s second weekly developer live stream, “Build for Tomorrow – VIVE Hand Tracking SDK.”. The talk, presented by HTC’s senior developer Dario Laverde, focused on how developers can integrate hand tracking into their applications. Hand Tracking in VR Technology – It’s Come a Long Way.

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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

In 4 days it will be the 4th birthday of my blog, and so in this period, I want to write some special posts to celebrate. Hello Daniel, I am very pleased to have you on my blog today! But in my spare time, I love working on crazy VR experiments, especially around hand tracking. Networked hand tracking!

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The 300th XR Week Peek (2023.04.10): Meta innovates image segmentation, Chrome implements WebGPU, and more!

The Ghost Howls

More info (Twitter post that describes the excitement around this project) More info (Official launch blog post) Other relevant news (Image by Google) Chrome ships WebGPU Chrome , the most popular browser around, has just implemented WebGPU. This research, taken further, could bring many interesting innovations in the AR field.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

The headset should be operated through the use of hand tracking and eye tracking , exactly like the Vision Pro. More info Immersed VISOR to support hand tracking and eye tracking It seems that Immersed truly wants to compete with Apple with its VISOR headset. The startup just raised $1.6

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

Unreal Engine 5 may change the rules of game development. Out of nowhere, Epic Games has teased the next version of Unreal Engine, Unreal Engine 5, due to be released in 2021. It means that you can take whatever model, even with billions of polygons, and put it in your Unreal Engine project. Other relevant news.

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

Developers are coming up with creative uses of Oculus Quest hands tracking. Oculus Quest hands tracking is being a success among developers. One in which you take one hand of yours, y ou throw it to the other side of the room, and then remotely move your hand to perform some tasks.

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