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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Apart from being more accurate, Hyperion features some important new features, that the company describes as follows: Microgesture interactions: Hyperion can track small finger movements down to the millimeter, enabling subtle gestures that require minimal effort. I believe there will be many use cases for this.

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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

One of them is today’s article, where I interview one of the people whose work has inspired me the most this year: Daniel Beauchamp. Now I leave you to his words and his videos: I’ve embedded many videos in this article, so that you can admire his most famous works. Networked hand tracking! Pack it in, folks.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” ” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself.

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The Design & Implementation of Hand-tracking in ‘Myst’

Road to VR

Using Presence Platform’s upgraded Hand Tracking API , we introduced Hand Tracking with our most recent update to Myst on the Meta Quest Platform, titled ‘Hands & More’ We’re super excited to finally let folks play Myst on Quest without physical controllers! Guest Article by Hannah Gamiel.

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

The article talked about a headset shipping without controllers and aiming at the sweet price point of $200. Mark Gurman reiterated a similar rumor: he didn’t say that Meta will ship it without controllers, but just that it is evaluating also that option. The second is about interactions.

Apple 361
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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

This week in XR has seen the launch of the first standalone MR headset, plus a lot of interesting news and articles about immersive realities. It is being very useful to let indie distribute little games and innovative experiences (like the ones employing hands tracking ) to Quest users. Do you want to discover them with me?

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The 300th XR Week Peek (2023.04.10): Meta innovates image segmentation, Chrome implements WebGPU, and more!

The Ghost Howls

Karl Guttag, the display expert, has just written an article reminding us that despite its money and innovation power, Apple can’t defy the laws of physics , and so can’t solve some problems of XR about which there is not an available technology yet. I totally agree with him (of course… can Carmack be wrong? Impossible!)