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The XR Week Peek (2022.03.28): GDC, GTC, Snap’s acquisition of NextMind, and more!

The Ghost Howls

Upload reported that Sony showcased PlayStation to some selected partners , but no one could speak about what he/she has seen. More info (GDC roundup 1) More info (GDC roundup 2) More info (GDC roundup 3) More info (Moss to be published on many platforms) More info (Manus Quantum Metagloves) More info (Sony showcasing PSVR).

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The XR Week Peek (2020.11.02): PSVR likely not to come in 2021, new info revealed on Decagear, and more!

The Ghost Howls

Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Overall, augmented reality brings robust capabilities to solutions across multiple modalities — visual, auditory, haptic, somatosensory, and olfactory. This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Mobile application.

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The Metaverse is Dead, and We Have Killed It

XR Today - Mixed Reality tag

Instead, he has concentrated his journalistic efforts on a stereotypical dystopia of avatars and social media white elephants from a caricatured Meta, Microsoft AltSpaceVR, and Decentraland. Yes, the media has documented failures among the consumer-facing metaverse, which includes Meta, JP Morgan, Decentraland, Microsoft, and others.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.

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Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.