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All you need to know on HoloLens 2

The Ghost Howls

This new HoloLens has for sure made a huge leap forward for what concerns comfort. The new HoloLens uses its integrated eye tracking to perform user authentication via iris recognition. The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding.

Microsoft 332
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The Ghost Howls’s VR Week Peek (2019.12.09): Qualcomm XR2 defines the future of XR, Magic Leap having tragic sales, and much more!

The Ghost Howls

Well, with this new chip, headsets will: Have a resolution of 3K per eye ; Have up to 7 cameras used simultaneously (12 in total for the device). for prototyping or architecture), I advise you to give a look to the XR-1. He made various experiments and hacked a Vive Pro with Leap Motion to make interactions more realistic.

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Varjo Launches VR-2 Headset with SteamVR Support, Improved ‘Bionic Display’, and Hand-tracking Option

Road to VR

A variation called the VR-2 also offers integrated hand-tracking via Ultraleap (formerly Leap Motion). We’ve been impressed with Varjo’s execution of the novel display architecture, calling the company’s prior headsets a “ breathtaking preview of VR’s future. Use the slider to compare.

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The XR Week Peek (2020.06.01): HP Reverb G2 launched, Qualcomm goes bullish on 5G and Wi-fi 6 and more!

The Ghost Howls

Keep in mind that this device has a pixel density far superior even to the one of the Valve Index, so it is perfect not only for gaming but also for prototyping, design and architecture. HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B).

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

These accessories could include Leap Motion, VR input gloves, 6DoF controllers and even eye-tracking solutions if manufacturers are so willing, Engadget reports. The company boasts support for multiple CPU architectures, although it’s admittedly optimized for Qualcomm Snapdragon. and higher.

China 158
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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

What that means that from a software architecture standpoint and a hardware standpoint, we try to make our software as optimized as possible for their reference designs. Alan: What's the next step for hand tracking, then? You've got-- you're able to track hands very precisely. And likely in the future, too.

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Shaping the Digital World with Our Hands, with Clay AIR’s Varag Gharibjanian

XR for Business Podcast

What that means that from a software architecture standpoint and a hardware standpoint, we try to make our software as optimized as possible for their reference designs. Alan: What's the next step for hand tracking, then? You've got-- you're able to track hands very precisely. And likely in the future, too.