Remove Apple Remove Gaming Remove Magic Leap Remove North America
article thumbnail

AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

AWE day two started off with back-to-back keynotes from mixed reality display maker Magic Leap and AR commerce solution Avataar. A Look at the Magic Leap 2. Magic Leap’s Head of Product Management, Jade Meskill, presented “Magic Leap 2 and the Augmented Enterprise.”

article thumbnail

Vancouver’s VR/AR Global Summit Puts Content First

VRScout

After the release of Magic Leap One earlier this month – the most anticipated launch in the sector – the industry’s best minds have shifted to content. . I think this is a good thing, as the gigantic pockets of Apple, Google, Magic Leap, Huawei and such like will help fund the creative endeavours of a whole new content ecosystem.”.

AR 273
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

Apple’s Vision Pro triggered new discourse on the future of virutal, augmented, and mixed reality (VR/AR/MR). Revealed at the Worldwide Developer Conference (WWDC), the Apple Vision Pro has sparked both praise and criticism from the global XR community. Apple is adept at proposing something you didn’t think you needed.

article thumbnail

Our First Look At Microsoft HoloLens 2

VRScout

The first time I tried the HoloLens I knew I was experiencing the first generation of a game-changing technology. One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. Spatial Anchors.

Microsoft 312
article thumbnail

The XR Week Peek (2023.02.08): Samsung is back to XR, Echo VR gets shut down, and more!

The Ghost Howls

Most probably this announcement has been made to envision a future competition with Apple, bringing to XR the battle Android vs iOS (and Samsung vs Apple) that we already have on phones. Games and products are just numbers in an Excel sheet that must produce some defined outcomes. Is this consortium going to succeed?

Samsung 307
article thumbnail

Bringing the XR World Together at the VR/AR Global Summit, with Executive Director Anne-Marie Enns

XR for Business Podcast

We’re going to have great gaming companies. Dreamcraft Attractions — who are from Canada, but have never really exhibited in Canada — they do great gaming and attraction based VR, so they’ll be there for the first time. Anne-Marie: Magic Leap’s doing a workshop. It’s going to be great.

AR 78
article thumbnail

Bringing the XR World Together at the VR/AR Global Summit, with Executive Director Anne-Marie Enns

XR for Business Podcast

We’re going to have great gaming companies. Dreamcraft Attractions — who are from Canada, but have never really exhibited in Canada — they do great gaming and attraction based VR, so they’ll be there for the first time. Anne-Marie: Magic Leap’s doing a workshop. It’s going to be great.

AR 78