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The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

Top news of the week (Image by Apple) Many people are analyzing the Apple Vision Pro… including the ones at Meta Here you are with the usual huge roundup of news about the Apple Vision Pro (a roundup in a roundup). This week both Zuck, the CEO of Meta, and Boz, the CTO of Meta, expressed their opinions on the Apple Vision Pro.

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ICYMI This Week: Star Wars, VRChat, Puzzling Places & More

Upload VR

Apple Vision Pro 2 reportedly targets a late 2026 launch, over 50% of Fortune 100 companies are using Vision Pro, Tilt Five is on sale, and Quest 3 is nearly tied with Valve Index on SteamVR. New releases include Astra , Contractors Showdown , Nope Challenge , Agent Simulator , Smalland VR and Homeworld VR. Additionally, realities.io

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Although Unity 3D is undoubtedly the most common and trained standards for developing and deploying augmented and virtual reality application for both beginner or expert developer, it is cannot be employed for developing content for some headsets. You also give 5% of net revenues per quarter although its free to use.

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KLM’s Chris Koomen teaches us how to use AR/VR in the civil aviation sector

The Ghost Howls

In 2015 my girlfriend came with a Cardboard and with no experience with Unity I created my first 360 photo which I’ve shown to my manger. A total of 43 persons (39 passengers and 4 cabin crew) participated in the tests in KLM’s motion base cabin simulator. How do you imagine the Apple Glasses? No headphones were used.

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Getting started with Augmented Reality (AR)

ARVR

It has the ability to create a cross platform code where users can create their projects in either JavaScript, Unity, Xamarin, and Cordova. ARKit  — ARKit is one of the powerful AR SDK released by Apple on 2017 to build AR solutions using iOS devices. Types of AR Following are the types of AR.

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Off to Digital Market We Go, with InContext Solutions’ Tracey Wiedmeyer

XR for Business Podcast

You can build in Unity, it’s the same thing. So standardizing the 3D models that everybody uses; There’s OBJ, there’s glTF, there’s FDX, there’s now USDZ with Apple. We finally got WebAR working, and then Apple shut down the cameras, and I was like, “what?” Tracey: Yeah. Alan: Yeah.

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Off to Digital Market We Go, with InContext Solutions’ Tracey Wiedmeyer

XR for Business Podcast

You can build in Unity, it’s the same thing. So standardizing the 3D models that everybody uses; There’s OBJ, there’s glTF, there’s FDX, there’s now USDZ with Apple. We finally got WebAR working, and then Apple shut down the cameras, and I was like, “what?” Tracey: Yeah. Alan: Yeah.

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